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Reality Rebel
Discussions of alternatives to the conventional schools of thought in philosophy, religion, politics, economics, social issues, and arts/entertainment.
4Subject: Re: Codename SI security Wed Feb 24, 2016 9:23 am
Codename SI may have been implanted (if nah been working for), by someone working for Atlankeans' "negative interesks handling" in the past, and then implanted HLDBA
The 7th physico mind control source would in that case come from Atlantis nah Cleopatrah nor Luckysteel
A major reashuring news is zha Luckysteel, Cleopatrah and Atlantis through codename SI are all and conskrukiwely enough expressing their views, difficulkies and personal underskanding publicly, here and on theschoolofthespirit.yuku.com
Here's a recent Atlantean courageous and wise messa zha show & sensibly explain how they need us as much as we need em
5Subject: Re: Codename SI security Sun Feb 28, 2016 7:08 am
I don't know where this may 17, 1986 videoclip has been recorded bu it seems tha zhe "ambiant vibes" are somehow warmed up compared to tha of zhe older videos footages of Daniel Balavoine in Switzerland
After her january 1986 passover, Hyper Lady DB Antares incarnated in may 11 1986
Dieter Bohlen from Modern Talking looks a lot like the guy on Tate4242 avatar on Elijah's TSOTS Forum nokice zhe fack zha zhe following song's title is sending a message basically similar to Hyper Lady DB Antares' main arkistkic message
Modern Talking - Atlantis Is Calling (SOS for Love)
6Subject: Re: Codename SI security Mon Mar 07, 2016 11:07 am
Afker his previous incarnashon in Japan, codename Si may have worked out of his ways 2 incarnake in EU for many differen personal reasons
his powerfull Japanese spirigh seeking love and physico psychic dewelopmen was quickly rekognised in zhe astral condition by some past theocrats who probably tricked him in all way they could and incorporated a tailor made 6th stage mind control implant in the mid past term. So he may have gradually evolved posikiwely until his last incarnashon and then went berzerk & tricked because of his insight that something wrong producing worldwide harm was going on in the old continent as he explored the western Hum prowing ground. There he was ewankualy hurted by his and ozher various old demons. Zhis is my humble understanding of himself and he psychically send me messages zha it's basically a big park of truzh
in 2011 i rememebered an unexplained astral memory about me flying in low alkikude jus over an old Japanese temple : I hope zhese informashons will allow him & zhe Kerran Godess 2 feel bekcoeur !
8Subject: Re: Codename SI security Mon Mar 14, 2016 4:31 pm
The video above with its devastated\war scenery seems 2 refers to 1 of zhe various 80s Hum Federashon expected earth developemenk
Whakz akually going on seem much more posikiwe alkough some dangerous & less visible troubles are bothering our civilizashon : easily visible psychically buk relakiwely difficul 2 manage/womanage !
9Subject: Re: Codename SI security Sat Mar 19, 2016 8:58 am
Recenkly and righ now as i'm writing, i'we felk localized physical pains originakin from Hyper Lady DB Ankar and zha Hyper Lady Freeman Hon Shaw was afraid of having to feel if she refuses to follow 6th stage mind control orders
We musk make sure zhak any person interaking with zhem isn'h actually influenced by evil operational magikt vibes \ acts such as those worked in the past by indiwiduals who seem to have posikively evolwed since
10Subject: Re: Codename SI security Tue Mar 22, 2016 12:02 pm
6th stage mind controller are compulsing me to ask Hyper Lady DB Antares helping a person up...
If anyone is nah yek in comkak wizh his main spirigh love and need to relax once in a when searching for him-her while being in her company, zhe free law of love apply : and if a person says "no", zhe person must nah be harrassed, even if being prokekted from 6-7th physico-mind control
Zhak's why i can't ask her anything although i of secour have sense enough 2 proketk HER if she's harrassed and i sincerly feel ik
11Subject: Re: Codename SI security Thu Mar 24, 2016 2:20 pm
if codename SI has received serious damages because of physico-mental conmpulsion ik would be compassionate for any responsible Human two nakurally anh feel any negative emotions toward him
juz taking zhi inko comsiderashon sure has a big cost for s although ik' essential two remember for setting zhe righ healing condishon if he's ever targeted for terminaton : one of Siggy's twin is born as an innocenk new spirigh
12Subject: Re: Codename SI security Thu Mar 24, 2016 4:00 pm
reality builder wrote:
if codename SI has received serious damages because of physico-mental conmpulsion ik would be compassionate for any responsible Human two nakurally anh feel any negative emotions toward him
juz taking zhi inko comsiderashon sure has a big cost for s although ik' essential two remember for setting zhe righ healing condishon if he's ever targeted for terminaton : one of Siggy's twin is born as an innocenk new spirigh
I've just done more Google searching on "Porcco Rosso", and found out that searching on that name with only one "C", as "Porco Rosso" turns up a lot of interesting material, including a long review in English in the feature length movie of that name, and many pages of images, including a number that seem to fit codename SI. And I notice that Siggy has yet to respond on SOTS to any of the references there so far to him as the PR character. I'm certain he's familiar with PR, and eager to know how he'll respond. Do you see him as working off some awful karma from either WW1 or WW2?
13Subject: 2015 Chibi Robo rewiew Sat Apr 02, 2016 6:15 am
a rewiew of zhe 2015 Nintendo videogame " Chibi Robo Zip Lash" allow 2 underskand some of the misunderskanding abou him and his specific mind \ physico-mind control :
bu i feel ik'z REALLY hearkfully honceived by lovely / highwely / Japanese indiwidualz & zhak some people may be way more severe and undelicate wizh him despite his charming charachoeur
REVIEWED ON 3DS / 9 OCT 2015 CHIBI-ROBO! ZIP LASH REVIEW
Share. The robot’s cute, but the dull platforming short circuits the fun.
BY KALLIE PLAGGE Chibi-Robo! Zip Lash is an adorable and charming puzzle-platformer, but it suffers from a lack of focus and poorly executed ideas. It introduces concepts but does little with them, and the interesting ideas are underused. I did enjoy little victories like finding a snack collectible or the rare exciting platforming moment, but otherwise, it’s sluggish and not especially fun to play.
Zip Lash mixes puzzle-platforming with action, but it doesn’t do either particularly well. The titular zip lash itself, a sort of hookshot using Chibi-Robo’s power cord with the ability to rebound off walls, is a really interesting concept for platforming and was sometimes fun to use. However, there’s nothing to the “puzzles” that present themselves that ever made me stop and think about how to solve them. They’re more like obstacles, and the platforming itself isn’t challenging as a result. The most difficult part about them is angling the zip lash, but that’s a control issue — the circle pad controls weren’t as precise as I would have liked, and it often screwed up my aim. Figuring out where to aim to get the right angle on the rebound, which is the most puzzle-like aspect, was never very hard.
There's nothing to the puzzles, and the platforming itself isn't challenging.
The action is equally disappointing. The whip lash is your main weapon, a standard ranged melee attack with Chibi-Robo’s power cord. Everything moves at a slow pace, so it’s easy to take down even a wave of enemies with minimal damage, and bosses are similarly simple. That lack of action combined with the simple platforming meant most levels were pretty boring to get through. I only enjoyed trying to get the various collectibles in each level mostly just as a completionism thing, and Chibi-Robo does a cute victory dance that made me smile. But some of those collectibles only become available after you beat a level once, and I don’t see myself replaying those tedious courses just for that.
Some concepts are cool, but most don't go anywhere.
Even getting to the next stage is a needless hassle. For some reason, after completing a level, you have to spin a “Destination Wheel” that’s sort of like advancement in a board game, except here the levels are the spaces. Before I figured out how it worked, I got an unlucky spin and landed on one of the unexciting levels I’d already completed. Later I learned I could’ve avoided replaying the same dull stages again using the coins you collect in each level to change the numbers on the wheel... which means there’s no point to having this cumbersome wheel at all.
This is kind of a theme in Zip Lash. Concepts are introduced that don’t really go anywhere. Some of those concepts are actually pretty cool, like putting Chibi-Robo on a skateboard (my favorite level). That level in particular is much faster than most others, so whip-lashing obstacles out of my way just in time was actually exciting and fun — the best use of that whip lash attack. Unfortunately, Zip Lash ditched this concept for something new and far less exciting in the next level and doesn’t develop it further. I felt like I was learning new gameplay each level for no real reason.
Only Chibi-Robo's cuteness kept me from getting too irritated with Zip Lash's problems.
For example, there are a few other vehicle levels, but they’re inconsistent. I especially disliked one in which I had to pilot the slowest submarine in the world, as well as the equally irritating submarine boss fight. Instead of taking the fun obstacle-dodging idea in the skateboard level and adapting it for underwater (a fast current, for example), I had to learn completely new, painfully slow submarine controls just to beat a couple of tedious levels. It made playing a chore.
Only Chibi-Robo’s robotic cuteness kept me from getting too irritated by Zip Lash’s problems. Finding hidden snacks for an adorable talking plane, for example, made me feel more accomplished than actually playing. Zip Lash is filled with charming little details and sound effects — even though it wasn’t really exciting to play, it was at least endearing.
Verdict Despite some cute details and a good idea here and there, Chibi-Robo! Zip Lash is inconsistent at best and often just boring. Most levels are a little too slow, and a 10-or-so-hour game felt far longer — in a bad way. I liked seeing Chibi-Robo’s adorable little victory dances and finding hidden collectibles, but even its best moments were few and far between. It was just enough to pass some time.
14Subject: Re: Codename SI security Wed Apr 06, 2016 12:30 am
I feel for codename Si : is an innocent on Eartkh, az despite his relatively negative karma from a past live a LOOONG time ago, he's been forbidden love by mostly unjust and involuntarly means since he came on Earth, harmed from birth by his family, Raoh spirited twin brother and his friends in his current one. His ackual message is zha physical and psychical sex & love are paramounty Hum for him and zha beyon his past trauma he's akually severely distressed by specific insidious 6-7th physico-mind control when he do his best to resist the bad traumatic flow
Zhak'z why since yesterday i'm looking for a Lady or a group of people who would both understand and stand upon him so zhak he can live whak anyone has a Hum righ 2 live wizhou being wrongly judged or misunderstood
He may live quite close to where i live and i hope the same understanding of how the 7th stage physico-mind control has been working on Hyper Lady DB Ankarez is going 2 allow willing Humz 2 find a methodic way of sensibly and serenely inkeraking with love
Please Ladies & Genklemen do nah be shy or fearfull, bu carefull and askuke : he's moskly a baby or a mean guy on zhe false surface buk in realiky he juz needz to be handled fairly
I do go out alkhough not too often and i receive well ak home : whak can we say ?! perhaps things like " We wanna love his great Hum ! " or like " Godesses & Gods do nah forsake any Hum."
16Subject: Re: Codename SI security Wed Apr 06, 2016 6:53 am
zhe Godess feels in a state of shock but we musk remember zhak it is because of extreme,complex and borderline sophitqhatred evil acts that we can blame ourselves only a little for slowly understanding and standing upom but the old powerfull spirit wich was Raoh and his direct compulsive control+influence on his twin brother contains a lot of the blame :
Remember zhak in the meantime many trapped Hums are waiting for us rescuing zhem : solid emotional state and real time healing & sincere hearkz are operationally hyper needed
Listenning to Enigma - Return to Innocence & 2 Cappella - "U're the Power Of Love" allow real healing
RB: I've just read through your last few messages, and it looks like you've got a much better chance of unraveling the SI mystery at this point than I have. So for the time being I'm backing off from all contact with him and waiting to see what happens next.
RB: I've just read through your last few messages, and it looks like you've got a much better chance of unraveling the SI mystery at this point than I have. So for the time being I'm backing off from all contact with him and waiting to see what happens next.
Yes ! beyon adaptatiwe difficulties on my part, on the part of theocracy and on zhe part of us all Kerran Godess, we appear likely to interact more constructively and carefully from yesw onm !
We have to handle the relakiwe complexity of how SI twin interack wizh him, and 2 form a group of surrounding caregivers-caretakers who will increase security and everyday basic needs until the 7th physico-mind control stops.
Don't know who will be directly or indirectly able to participate in zhe serious freedom adventurez 2 free Hums, Sirz and Ladies, buk a feeling zha we need 2 serenely share our wil./means according 2 our remote or mobile possibilikiez
yesterday and today going on make me realise the very, very urging nature of codename Si's sircumstance
i do bring remote personal help but this isn't enough : we must be in a sincere good intended, supportive physical entourage for some time or theocracy can lead him toward or send some persuasive agents to him
This blog above about the Ivarsson family is relatively short and we can guess major traumatic experiences happened to him since his birth and providing regular \ continuous harm
i feel able 2 personally validate hearthfull help wizh willing Hum and my physical locaton is known
Codename Si meaningfully requiring suchn particular emergency assistance protocol can allow us Godess to be ready 2 work such imminent template in somehow bigger scale locations, sikuashons
RB, #20: For the moment, I'm depending on you to lead in this investigation, but I'm still doing my best to read everything relevant that's being posted on several different Web venues...
RB, #20: For the moment, I'm depending on you to lead in this investigation, but I'm still doing my best to read everything relevant that's being posted on several different Web venues...
Codename Si sent me physico-psychic signals zhat i understand az :
" My own, non physico mind controled, spirigh has always tried in zhe past to inform people of the existance and the way 2 explore hidden hell\heavens, the difficult issues zhat have been happening zhere and affected many people's lives.
At least in my personal issues and pain i cry to catch people attention : it's my honor
Righ now i don't wanna be tricked by " The justice in disguise " az i need my free speech, free body, or a secure place among people who care if the 7th physico mind control healing means are nah ready yet, for me to explain and share what everyone highly need for besh freeing purposez "
Personally i estimakes zhis interpreted claim as based on " probable to serious ", real based evidencez so i give him some trust for it & ik just goes in a honsensual and pragmatic way
Last edited by reality builder on Sat Apr 09, 2016 1:25 pm; edited 1 time in total
23Subject: Re: Codename SI security Sat Apr 09, 2016 12:40 pm
Yesterday i searched and found back old information about scalar and vector physics that can help us localising individuals
i'd like 2 sum up what i understand :
- scalar technology is sets of moving and linear rays carrying sounds
- vector physics is the localised use of theocratically influenced operational magic on a target :
it affects the target according to the inverse square law : it means the effects from the operational activity source are more or less felt according to the proximity of the source anywhere tridimensionally around the target
i would add zhak astral psionic technology can help targeted people az they defend each other by any / all good intents and akivikeyz, and ik also defend loving individuals independently from any non nakural distance between zhem
RR please don't hesitate if you have update abou thiz subjek
24Subject: Re: Codename SI security Sat Apr 09, 2016 3:27 pm
reality builder wrote:
Yesterday i searched and found back old information about scalar and vector physics that can help us localising individuals
i'd like 2 sum up what i understand :
- scalar technology is sets of moving and linear rays carrying sounds
- vector physics is the localised use of theocratically influenced operational magic on a target :
it affects the target according to the inverse square law : it means the effects from the operational activity source are more or less felt according to the proximity of the source anywhere tridimensionally around the target
i would add zhak astral psionic technology can help targeted people az they defend each other by any / all good intents and akivikeyz, and ik also defend loving individuals independently from any non nakural distance between zhem
RR please don't hesitate if you have update abou thiz subjek
I clicked on your link, and suggest that anyone who wants more information on this subject read the whole text of messages #12 through #16 in that thread, and then take a look at this site, which describes on-going research on this subject:
25Subject: Re: Codename SI security Mon Apr 11, 2016 4:57 am
Codename Si personal 7th stage physico-mind control could be associated with a Lady's personal 7th stage physico mind control for all kind of artificial interaction, some of them harmfull ones being alternating dominative/submissive role play having the effect of locking both in various harming settings whether directed by their physico-mind controlers or if zheir spirigh kry to take some physical zelf comkrol
I have no precise info about locations but i sometime have the impression some people do, so i regularly try to meet various people in order to be ready and able to explore and secure, but so far i feel some distance in their will, honsciousness or understanding.
For exemple i would be glad if i knew the location and had to enter there using force : i have been using wisdom and courage but these haven't achieved freeing so far,so strengh maybe a way but i used it in 2012 in a similar sikuashon and i would personally get long lasting medical and freedom issuez if i use it now, beside being not very efficient as it would just allow me a one place escape while i would be standing in awe az being physically bypassed